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L.I.L.I.T.H. prototype

We believe that players have to feel the contraddictions of modern life, postponed in the near or far future.

LILITH is meant to be a story based puzzle game like 12 Minutes, but set in a dystopic futuristic world like Katana Zero, on PC.


The Story

Lilith lives in a dystopian future, the world is controlled by an evil company, her parents worked for it. She lost her parents when she was a child and life began to take a bad turn since that moment.

Now she is an adult and for some strange reason she lives over and over the day when she discovered how and why her parents died, getting to find new clues every time.


Credits

This prototype has been developed for the Game Design course of the Politecnico di Torino.

  • Sara Piumatti: Game Programmer, Unity Developer
  • Simone Melcarne: Game Programmer, Unity Developer, Sound Designer
  • Margherita Lovelli: Game Programmer, Unity Developer
  • Zhang Yuyang: 2D Artist
  • Marco Favaretto: Video Maker, Game Producer
  • Michele La Rosa: Game Designer


Download

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Click download now to get access to the following files:

L.I.L.I.T.H.zip 52 MB

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